Luma Creates VR Driving Experience for Infiniti
VFX studio Luma helps Tool of North America create an immersive virtual driving experience, “A Drive Through Time,” for Infiniti.
VFX studio Luma helps Tool of North America create an immersive virtual driving experience, “A Drive Through Time,” for Infiniti.
‘Room Modes Calculator’ and ‘We Are Cubed’ among 48 finalists for Google’s 2015 Project Tango developer contest.
Vision Summit will feature talks and panels on Virtual and Augmented Reality hardware and software development such as Oculus, Qualcomm Connected Experiences Inc., Sony Computer Entertainment and Valve.
NVIDIA unveils DesignWorks VR, a GPU-accelerated toolset enabling both headset and application developers to push the limits of photorealism and interactivity at SIGGRAPH 2015.
Pioneering VR group teams with HTC Vive -- an as-yet-unreleased virtual reality head-mounted display being developed in co-production between HTC and Valve Corporation -- to mount the first-ever VR jam in Shanghai.
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
Prime Focus World’s senior stereo supervisor Richard Baker reveals how the team worked with miniature scale in Marvel’s latest superhero blockbuster “Ant-Man,’ starring Paul Rudd.
‘Holojam’ virtual reality experience enables participants to collaborate on sculptural artwork in virtual space.
Unique virtual reality experience is first to sync six viewers wirelessly and offer real-time vision-distorting effects to heighten suspense.
San Francisco studio’s cute story about a lovable but un-huggable hedgehog shows the inherent power of storytelling within the Oculus Rift virtual reality system.
Comic-Con 2015 delivers the year of the future, complete with robots, haute couture, and Virtual Reality experiences galore.
Shotgun RV custom shader developed by The Mill enables filmmakers to review scenes for 360-degree and virtual reality projects.
Directed by Jennifer Yuh Nelson and Alessandro Carlon, ‘Kung Fu Panda 3’ arrives in theaters on January 29, 2016.
Reel FX’s Kevin Althans directs new live-action virtual reality series, ‘GE 360,’ to be made available on Milk VR, Oculus Share and YouTube 360.
Free update with Autodesk 3ds Max 2016 compatibility adds VR rendering capabilities and multiple V-Ray RT GPU enhancements including improved volume rendering, distributed rendering, and global illumination.
Game Design Engineering student Christian Sasso serves as lead engineer for virtual reality game ‘We R Ball’ for Google Cardboard using Unity and C#.
Academy Award-Winning digital production studio Digital Domain teams with immersive technology provider to form new joint venture aimed at creating cutting-edge interactive experiences.
Network’s first virtual reality experience, ‘The Virtual Brainload,’ created in partnership with WEVR, now available exclusively on Google Play.
‘My 360’ series transports viewers behind-the-scenes for a fully immersive view of the lives of famous athletes, musicians and YouTube stars.
London-based animation and production studio signs Liviu Berechet Antoni and Alexandra Stancu, the co-creators of Altergaze VR headset, to bolster the studio’s VR offerings.
Entering retirement, humility and grace continue to define the FMX Conference founder and creator of the world-renowned Animationinstitut in Baden-Wuerttemberg.
The Foundry to showcase new technologies in development aimed at solving key challenges in virtual and augmented reality content creation.