Epic Games Announces $1 Million in Unreal Dev Grants
Dozens of developers receive no-strings-attached funding for games, education, virtual production, healthcare and more.
Dozens of developers receive no-strings-attached funding for games, education, virtual production, healthcare and more.
Real-time rendering within Epic Games‘ Unreal 4 game engine powers new CG-animated short-form series aimed at 6-11-year-olds.
GDC, running March 19-23, 2018, is the world's largest professional game industry event, bringing together game designers, programmers, artists, producers, and business professionals for 5 days of unparalleled education, inspiration and networking.
The 18th VIEW Conference in Turin, Italy gets ready to present its biggest program ever of top animation, VFX, VR and game industry experts.
The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’
The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’
The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology.
3D game engine and real-time rendering software Stingray, which offers equivalent middleware capabilities in a streamlined workflow, to serve as Autodesk’s flagship product for the game development market.
Two new CG-animated series -- ‘Improbable Pirate Adventures’ and ‘Time Travelling Caveman Scientist’ -- to be produced at Montreal-based 3D and VFX studio using the Unreal 4 game engine.