SIGGRAPH 2026 Launches New Games Summit Track
The opening-day program, running July 19, brings studios and indies together for talks and networking on how games are made; sessions span accessibility, audio, VFX, performance capture, pipelines, and game development economics, with games programming continuing throughout the July 19-23 conference.
In 3D, AI, AR/VR/XR, Business, CG, Education and Training, Event, Films, Games, Guilds/Unions/Organizations, Jobs & Recruiting, Motion Capture/Performance Capture, People, Post-production, Previs/Postvis/Visualization, Technology, Transmedia, Virtual Production, Visual Effects | ANIMATIONWorld, Headline News, VFXWorld | Special Events: SIGGRAPH | Geographic Region: All, North America









