Search form

Category: Virtual Production

Technology Headline News

Chaos Releases V-Ray 7 Update 4

By Dan Sarto | Monday, July 27, 2026 at 3:36pm

Latest version of the leading rendering system adds final-frame, real-time rendering in supported DCC viewports, Gaussian Splat relighting, expanded Chaos Arena tools for virtual production, faster CPU and GPU rendering, and broader hardware and platform support.

Technology Headline News

NVIDIA ‘Neural Rendering, World Models and Simulation’ Keynote Set for SIGGRAPH 2026

By Dan Sarto | Monday, July 13, 2026 at 11:38am

The company’s Research and Engineering leaders Neil Ashton, Ming-Yu Liu and Edward Liu will talk on advances in neural rendering, world models and AI-driven simulation next Monday, July 20; conference runs July 19-23 in Los Angeles.

Technology Headline News

SIGGRAPH 2026 Launches New Games Summit Track

By Dan Sarto | Monday, July 13, 2026 at 10:37am

The opening-day program, running July 19, brings studios and indies together for talks and networking on how games are made; sessions span accessibility, audio, VFX, performance capture, pipelines, and game development economics, with games programming continuing throughout the July 19-23 conference.

On the Road to Turin Headline News

DreamWorks’ ‘Forgotten Island’ Writers/Directors Join VIEW Conference 2026

By Dan Sarto | Friday, July 10, 2026 at 12:42pm

Joel Crawford and Januel P. Mercado will take the stage to share production insights and stories surrounding their new original animated comedy adventure hitting theaters on September 25; event runs October 12-16 in Turin, Italy.

Awards Headline News

‘Apart’ Wins Best in Show at SIGGRAPH 2026 Computer Animation Festival

By Dan Sarto | Tuesday, June 23, 2026 at 1:37am

New Spike Lee short takes top prize; ‘Beyond Words’ and ‘18 Months’ also awarded; Production Sessions lineup to feature Wētā FX, Lightstorm, NASA, Pixar, ILM, and Google DeepMind.

I’m Not Doing It… Really Headline News

BlueBolt Shares ‘Jack Ryan: Ghost War’ VFX Breakdown Reel

By Dan Sarto | Friday, June 12, 2026 at 9:48am

The studio delivered 365 shots for Prime Video’s feature-length continuation of the hit series, including the glass floor collapse, Dubai tower finale, CG environments, vehicles, explosions and boat chase enhancements.

Business Events

SIGGRAPH 2026

By Dan Sarto | Wednesday, June 10, 2026 at 10:56am
Begins: July 19, 2026

SIGGRAPH 2026 takes place July 19–23 at the Los Angeles Convention Center in Los Angeles, bringing together the computer graphics and interactive techniques community for a week of research presentations, production-focused sessions, exhibitions, screenings, technology demonstrations, and professional networking. 

Technology Headline News

Black Eye Technologies Launches Black Eye 2.0 for Unreal Engine

By Dan Sarto | Thursday, May 28, 2026 at 8:11am

New release of dynamic camera system designed to give UE teams modular, adaptable tools for gameplay, cinematics, marketing content, virtual production, and in-engine storytelling is now available.

On the Road to Turin Headline News

Holly Edwards, Michelle Grady and Janet Lewin Join VIEW Conference Lineup

By Dan Sarto | Friday, May 22, 2026 at 11:55am

The trio of women film studio presidents – Skydance Animation, Sony Pictures Imageworks, and ILM respectively - adds to the key conference’s growing roster of in-person speakers heading to Turin, Italy October 12-16.

AI in VFX Headline News

Beeble Launches Canvas Node-Based AI Compositing System

By Dan Sarto | Tuesday, May 19, 2026 at 10:28am

Built for filmmakers, studios, agencies, and creators, the new toolset lets artists assemble node graphs that mix live-action footage, plates, masks, references, and AI-generated elements; SwitchX API access now available for custom studio pipelines.

Technology Headline News

Foundry Releases Nuke Stage Virtual Production Application

By Dan Sarto | Tuesday, May 12, 2026 at 2:24pm

The hardware-agnostic software for end-to-end virtual production and in-camera VFX now incorporates expanded 3D workflows to work natively with USD, enhanced metadata tracking, Gaussian Splat rendering, and other enhancements.

Cutting Edge Previs On the Horizon Headline News

Lightcraft Technology Unveils Spark Story Interactive Previs Tool

By Dan Sarto | Wednesday, May 6, 2026 at 8:58am

New real-time virtual shot system enables filmmakers to visualize and develop projects collaboratively in 3D from the earliest stages of production.

How Do You Plead? VFXWorld

Director Timur Bekmambetov Shows No ‘Mercy’ to His Editors

Lam T. Nguyen and Austin Keeling dig deep into the complicated editing on the Prime Video sci-fi murder mystery, starring Chris Pratt and Rebecca Ferguson, about an AI judicial system that gives you just 90 minutes to prove your innocence.

Beary Funny VFXWorld

Fuzzy Door Tech Talks Virtual Production ‘D&D’ on ‘Ted’ Season 2

Faith Sedlin and Brandon Fayette discuss how their company’s ProVis tools let actors and crew see digital assets with their own eyes, in real-time, blending live-action and CGI in-camera on the new season of Seth MacFarlane’s hit comedy.

The Latest in 3D Tools Headline News

Autodesk Releases Major Updates Across Maya, 3ds Max, Flow Studio and Arnold

By Dan Sarto | Wednesday, March 25, 2026 at 8:29am

Powerful new key toolset features announced that introduce ‘controllable, editable, and trustworthy’ AI-enabled functionality to unlock even greater artist creativity.’

Business Headline News

Sony to Wind Down Pixomondo, Consolidate VFX Work at Imageworks

By Dan Sarto | Friday, March 20, 2026 at 5:44am

A Televisual report says Sony Pictures Entertainment plans to shutter the leading visual effects studio, closing its VFX and virtual production operations after existing commitments are completed.

Beary Funny Headline News

Fuzzy Door Tech Expands ViewScreen Capabilities on 'Ted' Season 2

By Dan Sarto | Wednesday, March 18, 2026 at 9:15am

The company shares details on how its ProVis tools enhanced real-time visualization and production workflows on new season of the Seth MacFarlane comedy, enabling complex sequences blending live-action and digital elements to be executed in-camera.

Honoring Excellence in VFX Headline News

‘Avatar: Fire and Ash’ Dominates at 24th Annual VES Awards

By Dan Sarto | Wednesday, February 25, 2026 at 7:34pm

James Cameron’s epic ‘Avatar’ sequel takes home 7 wins, including Outstanding Visual Effects in a Photoreal Feature, while Netflix and Sony Pictures Animation’s ‘KPop Demon Hunters’ led the animation categories with 3.

A New Jurassic Era VFXWorld

Hiding in Plain Sight: the Visual Effects of ‘Jurassic World: Rebirth’

By Trevor Hogg | Wednesday, February 25, 2026 at 3:16pm

Oscar-nominated production VFX supervisor David Vickery describes how visual effects blended practical craft, digital innovations, and a director’s instincts to keep the latest ‘Jurassic’ franchise outing’s world of misfit dinosaurs feeling urgent and real.

You Had Me at Na’vi VFXWorld

The Routine, Relentless Craziness of James Cameron

Half measures are never an option for the prolific filmmaker, who shares insights into his expansive work on ‘Avatar: Fire and Ash,’ including the Ash Clan’s origins, Wind Traders mythology, Spider’s expanded arc, and collaboration between Wētā FX and ILM on 3,500 VFX shots for his second epic ‘Avatar’ sequel, which won a BAFTA yesterday and is nominated for multiple VES Awards and two Oscars.

Zoom Zoom VFXWorld

Shifting VFX Gears for ‘F1: The Movie’

Visual Effects Supervisor Ryan Tudhope produced 2,500 shots on Joseph Kosinski’s high-octane racing film, employing LiDAR-scanned track circuits, digitally re-skinned and augmented race cars, and tightly integrated practical photography to maintain realism at speed.

You Had Me at Na’vi VFXWorld

Wētā FX’s Dan Barrett and Eric Saindon Talk ‘Avatar: Fire and Ash’

By Dan Sarto | Tuesday, February 3, 2026 at 3:36pm

The Oscar and BAFTA-winning Senior Animation Supervisor and Senior VFX Supervisor discuss their team’s groundbreaking animation and visual effects work, including the challenging Tsyong and Medusoid creatures, on the latest record-shattering ‘Avatar’ sequel, now in theaters.

VFX for Film VFXWorld

Charlie Noble Talks the Scorching VFX of ‘The Lost Bus’

The visual effects supervisor details the Apple TV film’s dramatic, incredibly realistic portrayal of a school bus driver trying to get his passengers to safety as the entire town of Paradise, California is engulfed in flames that eventually claimed 85 lives in 2018, the deadliest wildfire in state history.

Pages