DreamWorks' MoonRay Renderer Joins the Academy Software Foundation
The open source path-tracing renderer has powered every DWA feature since 2019, including ‘The Wild Robot’ and ‘The Bad Guys 2;’ ASWF’s Open Source Days set for July 19-20 in LA.
The open source path-tracing renderer has powered every DWA feature since 2019, including ‘The Wild Robot’ and ‘The Bad Guys 2;’ ASWF’s Open Source Days set for July 19-20 in LA.
ASWF has added the open source path guiding library, originally developed by Intel, to its growing portfolio of production-focused tools; goal is to advance realistic lighting workflows while maintaining high rendering performance.
Ahead of tomorrow’s Day 1, the conference teases ‘Mufasa’ technical innovations, new VFX talks, Dave Gouge’s studio insights panel, targeted career sessions, and a short film YouTube series diving into topics such as taking cinematic images from Unreal Engine.
To support artistic ‘side hustles,’ new initiative features key technology and resources, helping artists up their game; the platform lets artist share their creative journeys - such as CG Geek, who built an intricate 3D world with the help of NVIDIA Studio technologies.
Creative studio Fabian&Fred harnessed Adobe Creative Cloud, Blender, and DaVinci Resolve, bolstered by GeForce RTX 3090 GPUs, creating an authentic reflection of a little girl’s fear and her discovery of the true meaning of bravery.
New driver features time-saving updates for Adobe Premiere Rush and Premiere Pro including auto reframe, scene edit detection, blender cycles.