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Tagged With: Legacy Effects

That’s the 2nd Biggest Roach I’ve Ever Seen! VFXWorld

Inside the 3,200-Shot VFX Challenge of ‘Fallout’ Season 2

By Dan Sarto | Monday, June 22, 2026 at 4:20pm

Production VFX supervisor Jay Worth discusses building the Mojave wasteland, bringing the iconic Deathclaw to life, expanding Ghoul effects work, and balancing practical craftsmanship with large-scale visual effects on the hit Prime Video series.

Everybody Wants to Save the World… Again VFXWorld

VFX Helps Up the Post-Apocalyptic Humor in the Genre-Shifting ‘Fallout’

Creators and co-showrunners Geneva Robertson-Dworet and Graham Wagner, and VFX supervisor Jay Worth, discuss how they integrated 50’s B-Movie Sci-Fi, Spaghetti Western, and Future War tones and designs into their darkly satirical hit series adaptation of Bethesda’s best-selling video game, now streaming on Prime Video.

That’s the Second Biggest Owlbear We’ve Ever Seen VFXWorld

ILM is a True Partner in Crime on ‘Dungeons & Dragons: Honor Among Thieves’ VFX

Production VFX Supervisor Ben Snow discusses key visuals on Paramount’s new fantasy adventure, including Industrial Light & Magic’s work on a shapeshifting Owlbear, a Gelatinous Cube, the surreal Ethereal Plane, and lots of magical spells.