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Tagged With: Postvis

Feature Film VFX VFXWorld

Doing it Fast ‘And’ Distinctive: The VFX of ‘Men in Black: International’

VFX supervisor Jerome Chen discusses staying true to the ‘MiB’ franchise look, and meeting audience expectations, while producing 2,000 visual effects shots in only six-months.

jobs and recruiting Headline News

Halon Entertainment is Hiring: Senior Animators and a Production Coordinator

By Dan Sarto | Monday, July 8, 2019 at 12:55pm

Studio’s Santa Monica headquarters has a number of job openings, including Previs/Postvis and Unreal Game Engine Artists, and is currently looking for talent to join their industry leading visualization services team.

Marvel Studios VFXWorld

Visualize This: An Exclusive Showcase of The Third Floor’s Work on 18 Marvel Films

By Dan Sarto | Thursday, June 20, 2019 at 8:06am

With the MCU ‘Infinity Saga' now complete, the studio shares a 10-year visual history of their extensive previs, postvis and techvis work on the famed franchise.

jobs and recruiting Headline News

Halon Entertainment is Hiring: Previs / Postvis and Unreal Game Engine Artists

By Dan Sarto | Thursday, May 30, 2019 at 12:48pm

Studio’s Santa Monica headquarters has a number of job openings and is currently looking for talent to join their industry leading visualization services team.

Feature Film VFX VFXWorld

Creating a Sense of Realism in ‘Pokémon Detective Pikachu’

Framestore’s Jonathan Fawkner and MPC’s Pete Dionne discuss the various ways visual effects were produced to help director Rob Letterman bring the smart-aleck yellow cartoon sleuth to the screen.

Feature VFX VFXWorld

Driving ‘Mortal Engines’: Weta Crafts a Dystopian World for Universal’s YA Adaptation

VFX supervisor Ken McGaugh and animation supervisor Dennis Yoo face the challenges of creating a steampunk-inflected dystopian world inhabited by giant, predator cities on wheels for Oscar-winning VFX artist-turned-director Christian Rivers’ feature adaptation.

Pixomondo Headline News

Pixomondo Reteams with Roland Emmerich for WWII Action Drama ‘Midway’

Oscar-winning global VFX house previously worked with the blockbuster filmmaker on ‘Independence Day: Resurgence’ and ‘2012.’

Feature VFX VFXWorld

Building A Better Colossus: How They Raised the VFX Stakes for ‘Deadpool 2’

Production VFX supervisor Dan Glass doubles down on the creation of a more unified Colossus with simultaneous facial capture and voice performance, and geometry-based character animation.

Marvel Studios VFXWorld

Previs Plays a Major Role in ‘Avengers: Infinity War’

Senior previs/postvis supervisor Gerardo Ramirez discusses the highlights and challenges of the fourteenth collaboration between The Third Floor and Marvel Studios.

Feature VFX VFXWorld

ILM’s Richard McBride Helps Conjure Other Worlds for Disney’s ‘A Wrinkle in Time’

Oscar-nominated VFX supervisor takes audiences on a quest through the universe for director Ava DuVernay’s adaptation of the sci-fi classic written by Madeleine L’Engle.

Feature Film VFX VFXWorld

Jaegers and Kaiju Battle Once More in ‘Pacific Rim Uprising’

By Dan Sarto | Friday, March 23, 2018 at 1:37pm

Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.

FMX Blogs

WATCH: Disney’s Berenice Robinson Talks Editing , Music and Sound at FMX 2017

By Dan Sarto | Wednesday, September 27, 2017 at 8:20am

The Disney VP discusses a range of post-production challenges on the studio's feature animation musicals.

FMX Blogs

WATCH: The Third Floor’s Michelle Blok Talks ‘Game of Throne’ Previs and More at FMX 2017

By Dan Sarto | Thursday, September 21, 2017 at 5:28am

The previs supervisor discusses a wide-range of visualization work on HBO’s award-winning TV series, as well as her studio’s efforts on Disney’s live-action hit, ‘Beauty and the Beast.’

FMX Blogs

WATCH: Volker Engel Talks ‘Independence Day: Resurgence’ VFX and More at FMX 2017

By Dan Sarto | Wednesday, August 23, 2017 at 5:58am

The veteran VFX supervisor and producer discusses the differences in visual effects he supervised on the new sequel compared to his Oscar-winning VFX work 20 years ago on the original Roland Emmerich hit film, Independence Day.

FMX Blogs

WATCH: The Third Floor’s Duncan Burbidge Talks ‘Doctor Strange’ and ‘Rogue One’ Previs at FMX 2017

By Dan Sarto | Wednesday, August 9, 2017 at 12:52am

The GM and executive producer talks in detail about his studio’s previs work on Marvel’s ‘Doctor Strange,’ Disney’s ‘Beauty and the Beast’ and ‘Rogue One: A Star Wars Story.’

FMX VFXWorld

WATCH: Clint Reagan Talks ‘Logan’ Previs and More at FMX 2017

By Dan Sarto | Tuesday, July 25, 2017 at 4:00pm

The veteran HALON Entertainment supervisor details his studio’s previs work on Marvel’s superhero action adventure hit, as well as their use of game engines and real-time rendering technology. 

 

FMX VFXWorld

WATCH: Christian Manz Talks ‘Fantastic Beasts and Where to Find Them’ VFX at FMX 2017

By Dan Sarto | Tuesday, July 18, 2017 at 6:29pm

The veteran Framestore VFX supervisor talks about previs, virtual production and visual development on the first cinematic installment about the magical creatures of J. K. Rowling’s ‘Harry Potter’ universe.

 

Previs VFXWorld

The Third Floor Returns to its Groots on ‘Guardians of the Galaxy Vol. 2’

Supervisor James Baker leads the studio’s previs, techvis and postvis efforts on their second ‘Guardians’ and 11th Marvel film collaboration.

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