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Tagged With: Postvis

TV VFX VFXWorld

Finding a Proper VFX Balance on Joe and Anthony Russo’s ‘Citadel’

Led by VFX supervisor Wes Froud and VFX producer Scott Shapiro, lead vendor DNEG, along with Digital Domain, Distillery VFX, Host VFX, Luma Pictures, Outpost VFX, Perception, RISE, Territory Studios, Visual Creatures, and Zoic Studios, delivered a wide selection of 1,796 VFX shots, ranging from UI motion graphics to an explosive train crash, on the famed MCU directing duo’s new spy thriller series, now streaming on Prime Video.

Fangs for the Previs Headline News

Proof Shares a Biting ‘Renfield’ Visualization Reel

The leading visualization studio did extensive previs, techvis, and postvis for Universal Pictures' horror/comedy starring Nicholas Hoult and Nicolas Cage; sequences included the massacre of goons, Dracula transformations, and the film’s final battle. 

One Last Ride VFXWorld

Framestore Takes the Road to ‘Knowhere’ on ‘Guardians of the Galaxy Vol. 3’

Led by VFX Supervisor Stephane Naze, the company’s Montreal studio, alongside its London and Vancouver facilities, created Groot, Cosmo, their severed Celestial head HQ known as Knowhere, and the fight with Adam Warlock on Marvel Studios’ smash sci-fi adventure hit.

VFX Magic Headline News

MPC Shares VFX and Animation From ‘Transformers: Rise of the Beasts’

Studio created multiple large-scale full CG and digital set extensions, including one that transported the present-day New York skyline back to 1994; a team of 1,000+ artists across London, Montreal, Bangalore, LA, Toronto, and Adelaide delivered 896 shots, including 18 of the movie’s characters.

That’s the Second Biggest Themberchaud We’ve Ever Seen VFXWorld

MPC Goes with the Lava Flow on ‘Dungeons & Dragon: Honor Among Thieves’

Led by VFX supervisor Axel Bonami, the studio’s team delivers 500 shots on Jonathan Goldstein and John Francis’ action adventure, including a multi-creature-transformation castle escape sequence, the cavernous, lava-filled Underdark, Themberchaud the dragon, a host of magical spells and one really cool portal.

It’s Unreal! Headline News

Epic Games Launches ‘Virtual Production Visualization Guide’

The Unreal Engine creator rolls out Chapter 1 of its step-by-step hands-on look at how to get started with virtual production visualization workflows.

That’s the Second Biggest Owlbear We’ve Ever Seen VFXWorld

ILM is a True Partner in Crime on ‘Dungeons & Dragons: Honor Among Thieves’ VFX

Production VFX Supervisor Ben Snow discusses key visuals on Paramount’s new fantasy adventure, including Industrial Light & Magic’s work on a shapeshifting Owlbear, a Gelatinous Cube, the surreal Ethereal Plane, and lots of magical spells.

Nighty Night! VFXWorld

Halon’s ‘Slumberland’ Visualization Shows Exactly What Dreams are Made Of

By Dan Sarto | Friday, May 12, 2023 at 12:51pm

Teams led by Casey Pyke and Ryan McCoy produced previs – and some postvis – on key scenes involving the Ballroom Dance, an Octopus chase, a Garbage Truck chase, and the big third act dreams chase, on Francis Lawrence’s adaptation of Winsor McCay’s famous comic strip, now streaming on Netflix.

SVOD VFXWorld

Getting Lots of Painting Practice on ‘His Dark Materials’

The Cardiff-based design studio, led by co-founders Joel Collins and Daniel May, along with company creative director Erica McEwan, produced visdev, previs, artvis, and UI design, along with virtual scouting, on HBO’s fantasy drama, based on Philip Pullman’s award-winning book trilogy of the same name.

Nighty Night! VFXWorld

It’s Sweet VFX Dreams for Framestore on ‘Slumberland’

The visual effects studio's team, led by VFX supervisor João Sita and animation supervisor Fernando Herrera, delivered 200 shots that featured a bed that walks and floats, an animated stuffie named Pig, and a massive flying Canadian goose, on the fantasy adventure now streaming on Netflix.

The Need for Speed… Again! VFXWorld

Setting VFX on Cruise Control for ‘Top Gun: Maverick’

Production VFX Supervisor Ryan Tudhope helped marshal 2,400 shots that seamlessly blended live-action plate photography with practical and digital effects, including full CG jet replacements and the addition of various armaments, for Joseph Kosinski’s hit ‘Top Gun’ sequel starring Tom Cruise.

People Headline News

NVIZ Names Luke Kaile Managing Director

An early adopter of real-time tech, the London-based VFX studio promotes its Head of Studio to serve alongside creative director Chris Lunney and founder Nic Hatch.

Marvel VFXWorld

VFX Editor Anedra Edwards Navigates the ‘Cutting’ Edge in ‘Black Panther: Wakanda Forever’

Working directly with visual effects vendors during pre-production and communicating constantly with those houses as well as the film’s three editors during the entire production through postvis, were key to helping director Ryan Coogler get his ‘Black Panther’ sequel to the screen.

Teaching Tomorrow’s Heroes and Villains VFXWorld

Framestore Creates CG Magic for Netflix’s ‘The School for Good and Evil’

Studio delivers previs, techvis, postvis and final shots on director Paul Feig’s new film, based on Soman Chainani’s fantasy hexalogy, about two young girls who find themselves at the titular school, which raises the heroes and villains of tomorrow.

Fast and Efficient VFX Pipeline Scaling VFXWorld

Startup Visualization Company OPSIS Finds Success with RFX’s Virtual Studio

By Dan Sarto | Wednesday, September 28, 2022 at 6:00am

Co-founder and CEO Henrik Fett talks about starting a new studio in the midst of a pandemic, and how the RFX Virtual Studio, powered by solutions from NVIDIA and Supermicro, made it all possible.

Zoom Zoom VFXWorld

The Fast and the Curious: DNEG Shoots the Works in ‘Bullet Train’ VFX

Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.

Fun with Animated Chipmunks! VFXWorld

MPC and the 2D/3D/CG Stylings of ‘Chip ‘n Dale: Rescue Rangers’

VFX supervisor Axel Bonami talks making, mixing, matching, and maneuvering the many visual styles in Akiva Schaffer’s hybrid live-action/CG animated action-comedy, now streaming on Disney+.

Rescue Rangers Return! VFXWorld

Pre, Tech, and Post: The Many ‘Vizings’ of ‘Chip ‘n Dale: Rescue Rangers’

Visualization supervisor Tefft Smith talks previs, techvis, and postvis on the production of Akiva Schaffer’s hybrid live-action/CG animated action-comedy, starring John Mulaney and Andy Samberg, now streaming on Disney+.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

Yay to Dystopian Futures! VFXWorld

FuseFX Goes Inside a Post-Civil War Manhattan in ‘DMZ’

VFX supervisor Brian Kubovcik discusses his team’s work creating the devastated urban landscape of various famed New York locations, such as Chinatown and The Manhattan Bridge, in the new HBO Max miniseries, based on Brian Wood’s Vertigo comic series.

The Dark Knight Returns! VFXWorld

Wētā FX Brings Its Special Brand of Visual Magic to ‘The Batman’

VFX Supervisor Anders Langlands talks about the iconic visual effects studio’s work on the Warner Bros. blockbuster, from car chases and mysterious lens flares, to why making rain is harder than it looks.

The Search for Magellan’s Gold VFXWorld

DNEG Visual Effects Get Airborne in Sony's ‘Uncharted’

VFX supervisors Sebastian von Overheidt and Benoit De Longlee delivered 739 shots, including a 90-second sequence of heroes Nathan Drake and Chloe Frazer falling from a C-17 cargo plane flying over the South China Sea, in Ruben Fleischer’s action-adventure adaptation of the Naughty Dog videogame franchise.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

The Web Slinger Returns! VFXWorld

Framestore Untangles a Creative Web on ‘Spider-Man: No Way Home’ VFX

By Trevor Hogg | Thursday, February 10, 2022 at 12:06pm

With a team led by visual effects supervisor Adrien Saint Girons, the studio delivers just under 250 shots, featuring the Spell Gone Wrong and Doctor Strange/Spider-Man chase sequences, on Marvel’s hit superhero action-adventure film, just nominated for a Best Visual Effects Oscar.

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