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Tagged With: stuntvis

MCU Misfits Assemble! VFXWorld

The Two Jakes Come Together for ‘Thunderbolts*’ Visual Effects

Using mocap, practical sets, and rigorous previs, VFX supervisor Jake Morrison helped director Jake Schrier create complex, multi-character action, stunts, and combat with authenticity and detail, using as much real footage as possible, in the latest Marvel Studios action adventure.

Who Doesn’t Love Dennis the Wolf? VFXWorld

‘A Minecraft Movie’: Wētā FX Helps Adapt an Iconic Game One Block at a Time

By Dan Sarto | Thursday, May 29, 2025 at 12:18pm

VFX Supervisor Sheldon Stopsack and Animation Supervisor Kevin Estey discuss the studio’s extensive world building and character design / animation work on Jared Hess’ hit comedy adventure, delivering 450 visual effects shots that wove together the game’s block-based aesthetic with live-action photography; work included villain Malgosha, The Overworld, The Nether, 12 different Piglin variants, zombies, skeletons, and loveable wolf Dennis.

VFX One Block at a Time VFXWorld

There's Nothing Miner About Sony Pictures Imageworks ‘A Minecraft Movie’ VFX

By Dan Sarto | Tuesday, May 20, 2025 at 5:50pm

Animation supervisor Rich Smith discusses the studio’s extensive work on Jared Hess’ hit comedy adventure, delivering 650 visual effects shots that included piglin raids, a baby zombie riding a chicken fight, the Midport Village attack, and a frantic wingsuit canyon chase.

Talk to the Blade ANIMATIONWorld

The Beauty Behind the Blade: How ‘Blue Eye Samurai’ Brings Edo-Period Japan to Life

By Dan Sarto | Friday, August 16, 2024 at 2:00pm

Creators Amber Noizumi and Michael Green, along with supervising director and producer Jane Wu, talk about their improbable hit animated historical drama, nominated for 2 Primetime Emmys and winner of 3 juried Emmys this past Wednesday, that follows a mixed-race Japanese sword master living a life in disguise and shame while seeking vengeance in the early 1600s; now streaming on Netflix.

Capturing The Falling Guy VFXWorld

Expert VFX Play a Supporting Role on ‘The Fall Guy’

Visual Effects Supervisor Matt Sloan, handling as much in-camera as possible so digital effects didn’t overshadow the tremendous stunt work, helped deliver 1,400 VFX shots working with Framestore, Cinesite, Rising Sun Pictures and Crafty Apes, as well as extensive postvis by OPSIS, on David Leitch’s behind-the-scenes ode to stuntmen, starring Ryan Gosling and Emily Blunt.

Talk to the Blade Headline News

Netflix Announces ‘Blue Eye Samurai’ Season 2 Pickup

Streamer greenlights another season for the beautifully stylized animated series, created by Amber Noizumi and Michael Green, which follows a mixed-race sword master living a life in disguise and shame while seeking vengeance in Edo-period Japan.

Talk to the Blade ANIMATIONWorld

The Gorgeous and Graphic ‘Blue Eye Samurai’ Arrives

By Dan Sarto | Friday, November 3, 2023 at 9:17am

Creators Amber Noizumi and Michael Green’s period drama of a mixed-race sword master living a life in disguise and shame while seeking vengeance in Edo-period Japan expertly mixes live-action and animation production know-how in a beautifully stylized new series, now streaming on Netflix.

TV VFX VFXWorld

Finding a Proper VFX Balance on Joe and Anthony Russo’s ‘Citadel’

Led by VFX supervisor Wes Froud and VFX producer Scott Shapiro, lead vendor DNEG, along with Digital Domain, Distillery VFX, Host VFX, Luma Pictures, Outpost VFX, Perception, RISE, Territory Studios, Visual Creatures, and Zoic Studios, delivered a wide selection of 1,796 VFX shots, ranging from UI motion graphics to an explosive train crash, on the famed MCU directing duo’s new spy thriller series, now streaming on Prime Video.

It’s Unreal! Headline News

Epic Games Launches ‘Virtual Production Visualization Guide’

The Unreal Engine creator rolls out Chapter 1 of its step-by-step hands-on look at how to get started with virtual production visualization workflows.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

Storytelling with Unreal Headline News

Epic’s Virtual Production Week Showcases Unreal Engine’s Use Across the Industry

With highlights including production insights on Reel FX and Netflix’s ‘Super Giant Robot Brothers!’ series, event provides aspiring independents and industry vets alike with free online discussions all this week on the evolving influence of the real-time technology.

We Want More Marvel! VFXWorld

Weta FX Delivers a Monstrous 3rd Act for ‘Shang-Chi and the Legend of the Ten Rings’

Leading VFX studio creates the mythical Great Protector dragon, demonic Dweller-in-Darkness, and an army of little demons for Marvel Studios’ first film to feature an Asian super hero. 

I Live My Life A Quarter Mile At A Time VFXWorld

Defying the Laws – or Mere Suggestions – of Physics in ‘F9’

VFX supervisor Daniel Rauchwerger and his DNEG teams in London, Montreal, and Mumbai delivered 2,200 gravity defying visual effects shots, from flipping multiple trailers to shooting rocket car into space, in Justin Lin and Universal Pictures’ latest ‘Fast & Furious’ feature film franchise outing.

visualization Headline News

Proof Helps Visualize ‘Night at the Museum: Secret of the Tomb’

Led by previs supervisor Eric Benedict, visualization house provides extensive previs and postvis services to 20th Century Fox’s latest release.