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SIGGRAPH 2025 Announces Powerful Production Session Lineup

One of the conference’s most anticipated programs includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX, offering a rare glimpse at the full arc of visual storytelling, from emerging artists to industry leaders.

SIGGRAPH 2025 has just announced the lineup for one of the conference’s most anticipated programs, the always powerful Production Sessions. Attendees are invited to go behind the scenes of some of the world's most ambitious entertainment projects, getting a rare look at the artistry and innovation behind today's blockbuster films, immersive rides, and cutting-edge games. More information on the conference, which runs August 10-14 in Vancouver, Canada, including how to register, can be found here.

In a landmark joint session, DNEG and Wētā FX present “A Journey Through Dystopia: The Last of Us,” a two-part breakdown of the visual effects that brought the second season of the incredible episodic series The Last of Us to life. From building a CG version of post-apocalyptic Seattle to designing a thousand-strong infected horde, the teams unveil the technical ingenuity required to elevate one of television's most visually compelling series.

Other highlights include:

The new Spatial Storytelling program expands SIGGRAPH's narrative frontier, thematically linking the imaginative worlds of the Computer Animation Festival and the behind-the-scenes innovation of the Production Sessions by exploring how stories are experienced through space, immersion, and interaction.

"With the Computer Animation Festival, Production Sessions, and the new Spatial Storytelling program, we see the full arc of storytelling — from bold student visions to immersive experiences and cinematic spectacle," said SIGGRAPH 2025 Conference Chair Ginger Alford. "Together, these programs embody the spirit of exploration and creative collaboration that defines SIGGRAPH."

Source: SIGGRAPH 2025

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Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.