Conductor Introduces Cloud-Based Rendering for Unreal Engine
The platform is the first to provide GPU-powered MultiCloud rendering for UE across Google Cloud Platform (GCP), Amazon Web Services (AWS), and CoreWeave.
The platform is the first to provide GPU-powered MultiCloud rendering for UE across Google Cloud Platform (GCP), Amazon Web Services (AWS), and CoreWeave.
CoreWeave’s Mac Moore shares how more cloud provider choices give studios leverage to negotiate better, more flexible deals that don’t penalize for multi-cloud usage and enable, not inhibit speed, flexibility, and efficiency.
Plug-In offers CoreWeave users faster and easier rendering within creative environments, streamlining Conductor’s use with the open-source 3D software.
Customers can now access expansive compute resources including NVIDIA RTX A5000-A6000 graphic cards for VFX, animation, and motion graphics workloads; check out the demo at SIGGRAPH 2023, running August 6-10 in LA.
The organization’s Open Source Days event for open source software for the visual effects, animation, and digital content creation industries takes place August 6 in Los Angeles, in-person and virtually.
Deal for the cloud-based task management platform bolsters the cloud provider’s suite of solutions for VFX and animation studios, adding on-demand burst rendering.
Plug-in allows easy integration and access to cloud-based resources enabling users to submit renders without leaving the app.
The audit-compliant cloud-based rendering solution that promotes remote collaboration across 3D graphic production pipelines is now part of the Google Cloud ecosystem.