SPP 2019: Asian Animation Business Leaders Converge on Seoul
Now in its 19th year, the 3-day conference set for next week brings together buyers, sellers, financiers and lovers of animated entertainment from all over the world.
Now in its 19th year, the 3-day conference set for next week brings together buyers, sellers, financiers and lovers of animated entertainment from all over the world.
‘Spider-Man: Into the Spider-Verse,’ ‘Dreams,’ and ‘Klaus’ presentations confirmed for upcoming animation, VFX, games and immersive storytelling conference.
Seven days of animation-focused talks, screenings, workshops and exhibitions brings together artists and business professionals from around the world for one of Asia’s most important and innovative industry events.
Organizers are looking for innovative AR, VR and MR projects to showcase in new Extended Reality program being featured at upcoming November 17-20 Brisbane, Australia conference.
Upcoming market during Annecy is set to break all previous attendance and size records with over 700 exhibitors inside a bigger exhibition platform, VR area, Buyer’s Club and new conference room.
‘How to Train Your Dragon: The Hidden World’ director and PUBG CEO are the first announced presenters at upcoming October 21-25 digital media conference in Turin, Italy.
Capacity crowds help one of the world’s most important animation and visual effects conferences fully embrace its theme of 'Bridging the Gap' between people and projects from around the world.
Stuttgart’s 13th annual business conference, held as part of ITFS and FMX, honors several projects from 50 selected for competition.
The 12th SIGGRAPH Asia Conference and Exhibition on Computer Graphics and Interactive Techniques runs November 17-20, 2019 in Brisbane, Australia.
ITFS focuses on artistic animated films, innovations in the field of interactive and transmedia projects, as well as the promotion of young talent.
Italy’s premier animation, VFX, games and immersive storytelling conference is now accepting submissions for its film competition, with a €2,000 first prize.
Case studies detailing the use of game engines in animation production as well as new ideas and strategies for the exploitation of animation projects to be presented at the 13th edition of Germany’s leading animation business platform.
Films, series and transmedia properties with topics ranging from edutainment, comedy, adventure stories and fantasy for kids to historical and political material, animated documentaries, satire and science fiction to be presented at Germany’s leading animation business platform.
Studio’s head and executive creative director will share inner workings of their visual and physical effects work on Disney's BAFTA and VES-nominated sci-fi adventure.
October 22-26 conference additions also include WETA technology and Glenn Entis game financing talks.
Wonderstorm’s creative team of Aaron Ehasz, Justin Richmond and Giancarlo Volpe delve into the making of the first season of their epic series centered around three unlikely heroes and their quest to stop an all-out war.
Dennis Muren, Hans Zimmer, Mireille Soria and other top creative innovators from animation, VFX and games to present at 5-day event.
International animation, games and new media market now open for project submissions, with prizes to be awarded at 10th annual event running October 1-7.
E3 is the world’s premier event for computer and video games and related products.
The creator and visual supervisor discusses his world-building and design work on the upcoming VFX-driven Netflix Original Series.
FMX, running April 24-27, 2018, continues to bring together creative professionals at the forefront of digital entertainment. This year, it sharpens its focus on virtual and augmented realities as well as the best world-class animation, VFX, gaming and related education, entertainment and technology.
Event confirms Phil Tippett and Aardman’s David Sproxton as speakers at the annual conference set for April 24-27 in Stuttgart, Germany.
Event assembles producers, broadcasters, distributors, sales agents, funding bodies and banks for one-to-one meetings.