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Tagged With: Gaussian Splats

Technology Headline News

Chaos Releases V-Ray 7 Update 4

By Dan Sarto | Monday, July 27, 2026 at 3:36pm

Latest version of the leading rendering system adds final-frame, real-time rendering in supported DCC viewports, Gaussian Splat relighting, expanded Chaos Arena tools for virtual production, faster CPU and GPU rendering, and broader hardware and platform support.

The Latest in 3D Tools Headline News

Autodesk Adds Maya, 3ds Max, Flow Production Tracking and Arnold Tools

By Dan Sarto | Thursday, July 23, 2026 at 9:30am

Tech giant’s SIGGRAPH 2026 announcements of new animation and VFX workflow capabilities include MotionMaker Bring Your Own Data in Maya, 3D Gaussian Splats in 3ds Max, Review in Flow Production Tracking and real-time Arnold viewport rendering in Maya.

Cutting Edge Previs On the Horizon Headline News

Lightcraft Technology Opens Spark Story Beta at SIGGRAPH 2026

By Dan Sarto | Monday, July 20, 2026 at 1:17pm

The tech company has launched a rolling beta of its interactive previs tool, with new features including a 3D asset library, real-time compositing, Spark Atlas and direct USD file loading.

Technology Headline News

Foundry Releases Nuke Stage Virtual Production Application

By Dan Sarto | Tuesday, May 12, 2026 at 2:24pm

The hardware-agnostic software for end-to-end virtual production and in-camera VFX now incorporates expanded 3D workflows to work natively with USD, enhanced metadata tracking, Gaussian Splat rendering, and other enhancements.

Cutting Edge Previs On the Horizon Headline News

Lightcraft Technology Unveils Spark Story Interactive Previs Tool

By Dan Sarto | Wednesday, May 6, 2026 at 8:58am

New real-time virtual shot system enables filmmakers to visualize and develop projects collaboratively in 3D from the earliest stages of production.

Visualization Magic Headline News

Proof Delivers Extensive Previs and Postvis for 'Stranger Things' Final Season

Watch the reels! Leading visualization studio shares 2 new reels detailing its work across all 8 episodes of the final season of the hit Netflix series, including nearly 1,900 shots and a pipeline built around Unreal Engine.

Crime Amidst the Simmering Moorland Fires… After the Flood Headline News

Vine FX Delivers Smoldering VFX on 'After the Flood' Season 2

By Dan Sarto | Thursday, March 26, 2026 at 4:05pm

The Cambridge-based studio returns as sole vendor on the ITV crime drama, delivering 336 shots and 94 sequences combining fire simulation, Gaussian splatting, and invisible effects to support the series’ expanded environmental scope.

Technology Headline News

Foundry Releases Nuke 17.0

By Dan Sarto | Thursday, February 26, 2026 at 11:46am

Latest version of the compositing software introduces native Gaussian Splat support, a production-ready USD-based 3D system, expanded machine learning tools, and core performance updates for VFX and animation pipelines.

VFX Goes Splat Headline News

Matthew DuVall, Kelsey Bollig Release ‘The Bones Exist’ Trailer

The husband-and-wife duo co-direct their first project together, a short which pairs advanced computational photography techniques including Gaussian Splats with indie filmmaking; set in the brutal wilds of 1850s Alta California.

Always Get Back up Headline News

Covert Brings 70 ‘Boss’ VFX Shots to Lenovo Legion Campaign

Created in collaboration with brand design agency Design Bridge and Partners London, the hero spot ‘Always Get Back Up’ runs across TV and VOD.