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Tagged With: Maya

Directing in 3D Headline News

Autodesk's New Flow Studio Tools Let Creators Block and Direct AI Shots in 3D

By Dan Sarto | Tuesday, August 4, 2026 at 7:51am

Extensive new feature release lays groundwork for expanded Maya and DCC integrations, AI-assisted scene construction and agent-driven directing.

Technology Headline News

Chaos Releases V-Ray 7 Update 4

By Dan Sarto | Monday, July 27, 2026 at 3:36pm

Latest version of the leading rendering system adds final-frame, real-time rendering in supported DCC viewports, Gaussian Splat relighting, expanded Chaos Arena tools for virtual production, faster CPU and GPU rendering, and broader hardware and platform support.

The Latest in 3D Tools Headline News

Autodesk Adds Maya, 3ds Max, Flow Production Tracking and Arnold Tools

By Dan Sarto | Thursday, July 23, 2026 at 9:30am

Tech giant’s SIGGRAPH 2026 announcements of new animation and VFX workflow capabilities include MotionMaker Bring Your Own Data in Maya, 3D Gaussian Splats in 3ds Max, Review in Flow Production Tracking and real-time Arnold viewport rendering in Maya.

Cutting Edge Previs On the Horizon Headline News

Lightcraft Technology Opens Spark Story Beta at SIGGRAPH 2026

By Dan Sarto | Monday, July 20, 2026 at 1:17pm

The tech company has launched a rolling beta of its interactive previs tool, with new features including a 3D asset library, real-time compositing, Spark Atlas and direct USD file loading.

That’s the 2nd Biggest Roach I’ve Ever Seen! VFXWorld

Inside the 3,200-Shot VFX Challenge of ‘Fallout’ Season 2

By Dan Sarto | Monday, June 22, 2026 at 4:20pm

Production VFX supervisor Jay Worth discusses building the Mojave wasteland, bringing the iconic Deathclaw to life, expanding Ghoul effects work, and balancing practical craftsmanship with large-scale visual effects on the hit Prime Video series.

AI in Animation Headline News

Prime Video Orders 3 Animated Series From GenAI Creators’ Fund

By Dan Sarto | Wednesday, May 27, 2026 at 11:56am

‘Cupcake & Friends,’ ‘Love, Diana Music Hunters’ and ‘Punky Duck’ will be produced using Amazon MGM Studios and AWS’ Project Nara AI platform; new initiative was just announced at AI on the Lot at Culver Studios.

Breathe… Breathe in the Cat ANIMATIONWorld

Kirsten Lepore Gets Weird for Finch’s ‘Whatever It Takes to Get Through the Day’

The Oscar-nominated and Emmy-winning director joins Weirwork and Mathematic on the self-care app’s first campaign, a 3DCG musical short built around the odd rituals people use to cope.

The Latest in 3D Tools Headline News

Autodesk Releases Major Updates Across Maya, 3ds Max, Flow Studio and Arnold

By Dan Sarto | Wednesday, March 25, 2026 at 8:29am

Powerful new key toolset features announced that introduce ‘controllable, editable, and trustworthy’ AI-enabled functionality to unlock even greater artist creativity.’

Straw Hats Forever Headline News

Refuge Shares ‘One Piece’ Season 2 VFX Breakdown Reel

By Dan Sarto | Friday, March 20, 2026 at 7:51am

Visual effects studio delivered 240 shots across all 8 episodes, focusing on weapon enhancements and complex transformations on the hit Netflix adventure series.

Lions and Tigers and 9.6 Million Giraffe Hairs Oh My! Headline News

Autodesk Shares ‘The Making of Zootopia 2’ Featurette

By Dan Sarto | Tuesday, February 24, 2026 at 4:13pm

New behind-the-scenes video examines how Walt Disney Animation Studios used Maya and Flow Production Tracking across more than 2,000 shots to build expansive environments and manage large-scale production on the Oscar-nominated, BAFTA Award-winning animated comedy adventure.

That’s the 2nd Biggest Roach I’ve Ever Seen! Headline News

Watch: Refuge Braves the Post-Apocalypse ‘Fallout’ with Season 2 VFX

Studio delivers 192 shots, featuring exploding people, blood, guts, and lots of Radroaches, including 37 shots in Episode 101 and 39 in Episode 108, on the hit Prime Video sci-fi Western series.

A Quantum Leap in Computing Power Headline News

Aerith Corp Unveils Avé Quantum Visualization Engine

Set to end ‘render lag,’ middleware app integrates genAI and quantum computing directly into existing professional workflows, such as Universal Scene Description (USD), Houdini, Maya, and Unreal Engine.

It’s Got a Dutchman Who Flies! ANIMATIONWorld

Reel FX Talks ‘The SpongeBob Movie: Search for SquarePants’

The leading animation studio translated the iconic property’s 2D origins into a fully realized 3DCG feature, exploring character deformation, lightweight rigs, and Houdini-driven workflows, balancing between stylization and realism for a look that still feels unmistakably SpongeBob.

Mossy Bodies Oh My! Headline News

One of Us Brings the Swamp to ‘The Witcher’ Season 4

Watch the VFX breakdown reel featuring the studio’s work crafting 210 visual effects shots across 4 episodes; highlights include the parasite-ridden Greylock, reimagined Roach Hounds, and the unsettling Mother and Little Rusalka swamp duo.

Making Beauty from Chaos Headline News

Chaos Delivers Maya, Houdini, Real-Time Rendering and AI Tools to Blender

New V-Ray updates include a host of new features and functionality that aim to accelerate playblasts, previs, and lookdev for professional VFX and animation teams.

The Eyes Have It! Headline News

Ingenuity Studios Delivers 300 ‘Eye Bulging’ Shots for ‘Weapons’

The VFX team crafted CG peepers for actors Benny Wong, Austin Abrams, and Alden Ehrenreich, and created previs that allowed safe ways for kids to perform stunts instead of using digital doubles.

Visualization Magic Headline News

Proof Shares ‘Heads of State’ Visualization Reel

By Dan Sarto | Thursday, September 4, 2025 at 12:25pm

The studio delivered both previs and techvis for the action-packed, 12-minute Air Force One action sequence on the Prime Video comedy starring John Cena and Idris Elba.

You Had Me at Giant Alien Centipede VFXWorld

It’s All SecUnits and Alien Arthropods for DNEG’s ‘Murderbot’ VFX

Visual Effects Supervisor Jelmer Boskma and his team delivered 448 shots across 10 episodes, creating previs, techvis, alien environments, the titular security android, and a giant 2-headed centipede, on the hit Apple TV+ sci-fi comedy, now streaming, that just scored a Season 2 renewal.

Technology Headline News

Lightcraft Unveils ‘Spark’ AI-Powered Production Platform for Filmmakers

The system augments traditional filmmaking with AI-assisted collaboration tools to create virtual shots and organize teams from pre-to-post.

Return to Colonial Times Headline News

Ingenuity Studios Delivers 378 VFX Shots for Hulu’s ‘Washington Black’ Miniseries

Watch Breakdown Reel highlighting the company’s efforts on the sweeping, 19th-century odyssey, including extensive digital matte paintings and CG work to replace modern elements with period-appropriate scenery.

Postvis Magic Headline News

Proof Shares ‘Wheel of Time’ Season 3 Postvis Reel

By Dan Sarto | Thursday, July 3, 2025 at 10:33am

The studio delivered 35 minutes of visualization across all 8 episodes using a unique Sketchvis pipeline to create the ‘channeling’ of different powers before final effects were in place.

Business Headline News

Motorica Raises Over $5M for Generative AI Expansion, Scaling

The company aims to expand integrations via SDKs and APIs; grow its data infrastructure and motion library; launch strategic partnerships; and hire across multiple departments.

Virtual Chicken and Lava VFXWorld

Behind the Virtual Scenes: ‘A Minecraft Movie’

By Dan Sarto | Monday, June 2, 2025 at 1:36pm

Disguise Creative Services spent 52 weeks on Jared Hess’ hit action comedy, working as a virtual art department to create 20 digital environments in Unreal Engine that were used in pre-production, production and post.

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