Wētā FX, AMD Partner to Develop Next-Generation VFX Tools
The 2 giants have signed an MOU to explore the development of new rendering and AI tools aimed at optimizing visual effects production workflows.
The 2 giants have signed an MOU to explore the development of new rendering and AI tools aimed at optimizing visual effects production workflows.
AWN is now a media partner with the leading award that recognizes excellence in video and TV across all screens; submissions now being accepted through December 12.
With added support for Unreal Engine’s Nanite virtualized geometry system, the major update offers significant workflow benefits across numerous industries including Media & Entertainment.
While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.
Consumer demand for new entertainment experiences means artists and studios working in film, TV, games and immersive experiences require more compute power to handle ever-growing datasets while still delivering on time and on budget.
Consumers continue to expect fresh and innovative experiences across film, TV, games and interactive experiences, in greater quantity with higher fidelity, which means artists and studios require more compute power to handle ever-growing datasets while still delivering on time and on budget.
The former ILM GM and Digital Domain co-founder’s memoir, ‘Upstart: The Digital Film Revolution - Managing the Unmanageable’ provides insights and strategies for navigating treacherous, highly competitive creative entertainment industries, while reflecting on the films, people and studios responsible for the birth of modern VFX-driven filmmaking and how his efforts were largely pushed aside and ignored by former colleagues and industry leaders.
At this year's Autodesk Univerisity, with the help of Mikros Animation, Digital Fish, and Wonder Studio, the tech giant demonstrated a slew of program feature updates and improvements across its product lineup, all designed to increase creative productivity and lower barriers for great storytelling.
For Rob Hoffman, Lenovo’s Senior Worldwide Manager for Media & Entertainment Vertical, insatiable consumer appetite for new experiences across film, TV, games and interactive experiences, in greater quantity with increasing fidelity, means, the future of entertainment content development continues to look strong.
The acquisition brings Wonder Studio, a cloud-based 3D animation and VFX solution that uses AI to help streamline 3D character workflows, into Flow, the tech leader’s M&E cloud on Autodesk’s Design and Make platform.
Discover the future of entertainment production with the groundbreaking collaboration between NVIDIA and HPC solution provider Exxact - uncover the power of OpenUSD and NVIDIA Omniverse™ Enterprise in revolutionizing the Media & Entertainment (M&E) landscape.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
The software-defined platform helps developers in broadcast and streaming deliver AI-enabled media solutions.
The customizable and scalable cloud-based system boasts built-in customization tools and popular DCC integrations, offering accelerated production timelines without capacity limitations and no upfront costs.
Hailing from Epic Games, Original Force and Wētā FX, the 28-year industry veteran will oversee and guide the studio’s technological vision and exploration of real-time workflows to produce feature-quality animation.
With the addition of the production management solution, the tech giant’s industry cloud for M&E, Flow, will link previously disparate workflows of pre-and post-production, fostering broader collaboration and efficiency.
The new GPU delivers the company’s latest AI, graphics, and compute technology to compact workstations, taking better advantage of Generative AI’s sweeping changes, such as seamless editing of high-resolution videos and images and its use for realistic visual effects and content creation.
Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.
Revealed at Autodesk University 2023: The Design and Make Conference, the new platform connects entire production pipelines with Maya and 3rd party artist tools from SideFX, Avid, and Foundry. plugging directly into the open ecosystem.
Three presenters at NVIDIA GTC, the conference for AI and the metaverse, talked about their adoption of real-time virtual production integrated with the technology giant’s end-to-end platform for building and operating 3D virtual worlds, a growing movement supported by Exxact Corporation, a Fremont, CA-based provider of high-performance computing solutions.
Proxi.id integration now provides fast verification and licensing of Foundry’s Education Collective package, including Nuke, Katana, Mari and Modo – free to those enrolled at one of Foundry’s Education Partners.
The high-performance platform is purpose-built to power generative AI and media and entertainment workflows with NVIDIA’s new universal GPU for data centers based on the NVIDIA Ada Lovelace architecture.
‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.
The writer and director of the first animated short whose imagery was entirely generated with OpenAI’s DALL-E takes a deep dive into the nuts and bolts of AI production and what this hard charging, disruptive technology could mean for M&E.