With added support for Unreal Engine’s Nanite virtualized geometry system, the major update offers significant workflow benefits across numerous industries including Media & Entertainment.
Epic Games has just released Twinmotion 2025.2, now available for download, a major update that adds support for Nanite, Unreal Engine’s virtualized geometry system. Twinmotion offers workflow benefits across a range of industries, such as architecture, automotive, media & entertainment, and consumer products.
With Nanite, which automatically streams only visible data on demand, users can work with multiple extremely high-resolution complex meshes consisting of hundreds of millions or even billions of polygons, while maintaining real-time performance. Nanite also eliminated the need to optimize files before importing them, potentially saving considerable time.
The 2025.2 release also includes new visualization time-savers, animation enhancements, rendering enhancements including a reworked post-processing system, improved materials organization and assignment tools, new animation and VCAM (virtual camera) features, improved motion blur, improved interoperability with DCC tools, cloud storage for users deploying across multiple workstations, and much more.
You can read all about the details here on the Twinmotion website, with lots of animated examples – check out this update launch video as well:
Source: Epic Games
Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.







